
The main gameplay system in Live a Live is that of a Japanese-style role-playing game with turn-based battles. The player can choose to play the scenarios in any order, but must complete them all in order to unlock the eighth scenario, and eventually the final chapter - both of which explain the connections between the separate stories and deliver the grand finale. These stories appear to have no common points at first each one has its own protagonists and goals: the prehistoric chapter is dedicated to love and friendship that existed before humans invented language the Chinese chapter is a tale of an old master who must choose a perfect apprentice the Japanese (Bakumatsu period) episode stars a ninja that infiltrates a warlord's castle the Old West scenario is a classic tale of rivalry and revenge modern-day story is a simple recounting of a fighting tournament near future chapter deals with urban life and psychic abilities finally, the space episode is a horror story in which a robot must investigate mysterious deaths of the crew members. The game may be short, but it's definitely worth playing.5 /5In Live a Live, the player controls seven main characters and plays through seven different chapters set in seven different time periods: prehistoric age, old China, feudal Japan, American Old West, modern-day environment, near future on the Earth, and a sci-fi space scenario. I highly recommend this to anyone who enjoys Square's RPGs, especially fans of Chrono Trigger.

The main downside is that the game is very, very short for an RPG each chapter can usually be completed in under an hour (slightly more, if you try grinding), but Square made the brief experience as enjoyable as possible. The stories are not particularly original, but they are well written and enjoyable, and the characters are likable and engaging. For example, the Ninja chapter is a stealth-oriented chapter, while the Wrestler chapter is nothing but fights, in homage to games like Street Fighter. The brilliance of this title is that while it is one RPG system, each scenario has a few unique mechanics that sets them apart from the others.


Each scenario has its own separate stories and styles, and they eventually come together in the final chapter. Each scenario (except for the bonus chapter) have been designed by various manga artists, and the music is composed by none other than Yoko Shimomura, which leaves the game looking and sounding fantastic. Originally a Japan-exclusive RPG, Live-A-Live features 8 separate scenarios starring a Caveman, a Robot, a Psychic, a Cowboy, a Wrestler, a Ninja, a Kung Fu Master, and a hidden bonus chapter, as well as a final chapter.
